1. Aug 11, 2011 - 10k+ keys, 9127 steps

    Watched Hanasaku Iroha ep19

    Went to a restaurant with some family members for lunch, then went to J&R, looked around and bought nothing. Got home at about 4pm.

    Played some TF2, and then some more TF2 later with @xpandy

    Read some more Oyasumi Punpun (up to somewhere near the beginning/middle of volume 7)

    Played some flash games

    10k+ keys, 9127 steps

     
  2. Aug 4, 2011 - 20k+ keys

    TF2 with @xpandy for a short period of time

    Minecraft for a short period of time

    Magicka with @Coal, dinosaur/kirby54321, and agricola

    bored, played some flash games

    Dragon Nest with @doctornk and SK

    20k+ keys

     
  3. June 29, 2011 - 35k+ keys

    made this

    Played TF2. Started off with soldier, and was going to try to craft an Eternal Reward but ended up getting it from a random drop, so that went pretty well. After that, I started using spy and it was pretty cool, I wasn’t expecting to get so many kills. And then I stopped using the Eternal Reward and just used the default knife and was at the top of the scoreboards for every game which amazed me because I’d always be at the bottom of the scoreboard before the free-to-play update came out. Some screencaps over at img.walfas.org even though no one cares except me

    35k+ keys

     
  4. Made this today. Click the box on the bottom left to generate a new tree.

    [site / swf]

     
  5. June 6, 2011 - 25k+ keys

    Added cool title screen and save slots to arrow game

    then watched Sony’s part of E3

    then ARIA season 1 finale and Kamichu 12 with Iyashikei Mondays group

    25k+ keys

     
  6. June 5, 2011 - 20k+ keys

    More arrow-shooting game stuff. You can find the swf here. Added a few new levels, some bees (ones that follow you and ones that do their own thing), a checkpoint that saves (when you die you restart from that map) and heals you. Can’t remember the rest, but probably just a bunch of other changes to the code that are less noticeable when playing.

    Watched Nichijou 10 and Hanasaku Iroha 10 today. I liked the HanaIro episode, it was good

    20k+ keys

     
  7. June 4, 2011 - 25k+ keys

    Worked on game some more. Here’s the latest. Changed blue slime’s AI a bit, added actual levels, a healthbar (still no dying yet though), clouds floating in the background, removed outlines, and a whole lot of things that are less apparent but makes the code much more organized

    went to supermarket some time between 3pm and 5pm. Most of the frozen foods sections were closed down for some reason. CoinStar machine wasn’t working.

    25k+ keys

     
  8. June 3, 2011 - 40k+ keys

    woke up early due to loud music

    felt like going outside, didn’t

    worked on arrow-shooting game all day (link to SWF: here)

    Added cloud-type platforms, enemies, knockback after getting hit, sounds, probably a bunch of other stuff that I’m forgetting that isn’t too apparent

    40k+ keys

     
  9. June 2, 2011 - 25k+ keys

    my mouse keeps doubleclicking randomly and it’s annoying

    worked on this game some more (the cloud bg is one of the default twitter BGs, the hat is an archer hat from MapleStory), I think it is pretty neat so far despite not actually being able to do anything other than move, jump around, and shoot arrows

    here’s what I had yesterday

    that’s all I did today

    25k+ keys

     
  10. June 1, 2011 - 20k+ keys

    watched oreimo finale

    played S4 league

    worked on a Flash game thing that involves shooting arrows

    20k+ keys